Crusader kings 2 succession laws

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Higher levels are usually better (though perhaps not if you’re at risk of your vassals revolting), but cannot be imposed unilaterally. High will provide more levies and tax at the cost of an opinion hit, while Low provides less but improves opinion. These contracts have three levels Low, Medium, and High, with Medium being the default. Every feudal vassal (except barons) has an individual contract with you, rather than obligations being set realm-wide. Feudal realms play pretty similarly to CK2, focusing on claims and inheritance more so than the other government forms.Ī new addition in CK3 is Feudal Contracts. It is the most common government form in the game. The Feudal government type is based on European feudalism, and is heavily based around the idea of obligations: you owe service to your liege, and your liege owes you protection in return. For the player, we have three playable governments: Feudal, Tribal, and Clan, which each have some significant differences in how they play. Let’s start off with a familiar concept from CK2: governments.

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Today we’re going to cover a number of topics closely related to government types: governments themselves, vassal management, laws, and raiding. You might know me from the CK2 dev diaries or the Paradox Wikis, but for the last couple of years I’ve been working on CK3 as a programmer.